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GOURANGA! Forums > Editing > 2D Mods > 2D Exists
Post 1 | New
Bryan Spence
Cranky old Bastard

  • Joined: Sep '05
  • Posts: 111
http://file010.bebo.com/large/2006/04/04/21/304178508a535830919b652584617l.jpg

You see? I told you its still here. Still alive and well. Sort of.

Ok, here we have, from left to right;

Aston Martin DBR9, TVR Sagaris (again), Chaparral 2J, Bentley Blower, Mercedes SLR and Nissan GTR (with Fox).



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Bring back the old days! Go forth and make 2D cars, enjoy the simplicity, the beauty and the triumph.

Bring back "The One" /  "Car of the Week" /  "Smashed Headlight"
Post 2 | New
Faze
Introverted Destruction

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  • Joined: Feb '03
  • Posts: 1,315
I've made a new preview as well, despite the lack of photoshopping preview... and perhaps some impending "chalky" constructive critism from Needles.
I blame laziness on a Sunday afternoon.

http://img.photobucket.com/albums/v341/Fazey2k4/cruncher.jpg

*wub*

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Your fear... your master... your kitty.
Post 3 | New
Bryan Spence
Cranky old Bastard

  • Joined: Sep '05
  • Posts: 111
Thank you that excellent feedback faze, perhaps next time though you could START A NEW TOPIC!!!!!

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Bring back the old days! Go forth and make 2D cars, enjoy the simplicity, the beauty and the triumph.

Bring back "The One" /  "Car of the Week" /  "Smashed Headlight"
Post 4 | New
Meklo
| Dwi'n Yma O Hyd | :.

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  • Joined: Feb '03
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That DBR9 is stunning. Keeps all the details and doesn't look cluttered. Definately good - though being picky, perhaps the colour is a little too un-saturated.  cool 

The Sagaris is pretty good - though I'm afraid the details do make it seem a little cluttered - though you have done a great job with what you are working with. You need to sort out the black line around the rear windshield. Also, you might want to add a little light to the left side window. Otherwise good.

The Chaparral (from pics ive seen) does look pretty accurate. One thing I would suggest, is perhaps making the windshield one pixel wider (or the top one pixel shorter) each way, to give it a little height. Other than that, you've done a top job with the silver/white shading.

I'm afraid I don't at all like this Bently. It's very skinny, too dark and the wheel arches look like boxes. For some reason the bonnet colour completly disappears before the windshield, as does it on the right hand side of the car - im having trouble seeing it. The detailing is ok, albeit a little confusing in that darkness. Definately too dark and skinny though.

The SLR... From the windshield back, I think it's pretty decent. However, that front shape seems completly off to me. The front end gets far too chunky near the lights - needs to be more linear. Also, it gets far too pointy - only a slight point is needed when you are working in pixel scale. I think perhaps moving the cab down a pixel would give the whole thing the more aggressive stance of the SLR. Definately make the very front more in line with the rest of the wing. The rear window needs smoothing and the side windows need some light - something you seem to neglect on your cars. I think perhaps you could make the edges of the lights a little darker to contrast with the body too. Otherwise, pretty good - I know how hard this car is to make after having an attempt myself!

The GTR is good. One thing I noticed straight away though, was how bright that rear window was, and how subtle the flare was on it. Darken the window, leave the brightness of the flare. The ride side of the bonnet looks a little mishapen - makes it look unsymmetrical. Darkening the outer line of pixels should do the trick. Also, I though the GTR had a bonnet hump and not two vents? Was that just artistic liscence? Again there are black side windows. Otherwise very good.

I liked. :D

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I see infinite constraints only bound by their conception ::.. .  .   .
Post 5 | New
Bryan Spence
Cranky old Bastard

  • Joined: Sep '05
  • Posts: 111
Meklo, thank you. feedback noted.

As regards to the GTR, the 2005 model did have the bonnet vents, have a gander here.

Thanks again

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Bring back the old days! Go forth and make 2D cars, enjoy the simplicity, the beauty and the triumph.

Bring back "The One" /  "Car of the Week" /  "Smashed Headlight"
Post 6 | New
Faze
Introverted Destruction

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  • Joined: Feb '03
  • Posts: 1,315
Bryan Spence wrote:
Thank you that excellent feedback faze, perhaps next time though you could START A NEW TOPIC!!!!!


Sorry bout that, just caught up in the moment... *shies away*

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Your fear... your master... your kitty.
Post 7 | New
Alfadog
beats eating it

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  • Joined: Feb '03
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In regards to the wheel guards on the Bentley - think about what light would actually do to that kind of shape. The highlight should appear on the very top (middle). Change that and it'll look much better

Here's one example (by Emu)

http://azz.gouranga.com/carmanager/cars/Prowler.gif

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http://i267.photobucket.com/albums/ii288/lidm/grandJDMsig_03.jpg
Post 8 | New
Delfi
Programmer

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  • Joined: Feb '03
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Bryan Spence wrote:
http://file010.bebo.com/large/2006/04/04/21/304178508a535830919b652584617l.jpg

You see? I told you its still here. Still alive and well. Sort of.

Ok, here we have, from left to right;

Aston Martin DBR9, TVR Sagaris (again), Chaparral 2J, Bentley Blower, Mercedes SLR and Nissan GTR (with Fox).


 
any chance i could use those cars for testing and show-off in TDC?
 
The Mercedes SLR has an bug on the bonnet, see this for location and a possible correction:
 
http://www.gtatools.com/temp/cartest.png

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mathpudding.com
Post 9 | New
Bryan Spence
Cranky old Bastard

  • Joined: Sep '05
  • Posts: 111
Delfi wrote:
any chance i could use those cars for testing and show-off in TDC?  


Sure, If i could get some programming tips from you

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Bring back the old days! Go forth and make 2D cars, enjoy the simplicity, the beauty and the triumph.

Bring back "The One" /  "Car of the Week" /  "Smashed Headlight"
Post 10 | New
Delfi
Programmer

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  • Joined: Feb '03
  • Posts: 859
Bryan Spence wrote:
Delfi wrote:
any chance i could use those cars for testing and show-off in TDC?  


Sure, If i could get some programming tips from you

 
no problem, catch me on msn: stdcall@volja.net (email goes to dev/null, this is messenger only) or icq 155996094 then can you get me a PNG version without artifacts?

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mathpudding.com
Post 11 | New
MrKooKie
Gouranga!

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  • Joined: Sep '05
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Maybe 2D is still alive, but we can't say there are many modders out there left.  dead

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www.gta2modding.com/
Post 12 | New
Bryan Spence
Cranky old Bastard

  • Joined: Sep '05
  • Posts: 111
MrKooKie wrote:
but we can't say there are many modders out there left.


Not so, theres me, Meklo, Fox, Alfadogs stil here, Kreyz will be returning soon, Faze, tarmac,Zbee is hopefully still here. Thats like fifty people right there.

Now that there is talk of awards we should all tell 2 friends, who will tell 2 friends, who will tell 2 friends etc etc etc

Have faith and everything will work out for the best

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Bring back the old days! Go forth and make 2D cars, enjoy the simplicity, the beauty and the triumph.

Bring back "The One" /  "Car of the Week" /  "Smashed Headlight"
Post 13 | New
Delfi
Programmer

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  • Joined: Feb '03
  • Posts: 859
With TDC engine the 2D modding will take off very high.. 32 bit images with deltas and alpha transparency.. yummy :)

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mathpudding.com
Post 14 | New
Lobster Martin
hi

  • Joined: Feb '03
hows TDC coming along?
Post 15 | New
Delfi
Programmer

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deltas work ingame - doors open, animations, etc.. a friend is working on new car physics :)

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mathpudding.com
Post 16 | New
tarmac
President of G! Forums

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The very sweet thing though would be if the cars were 2x so you could add more details. Hence that's not possible Delfi?

And thanks for mentinoing me Bryan though I don't post any previews of my work. wink

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http://www.visit.se/~joka/dukesign.gif
Post 17 | New
Delfi
Programmer

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tarmac wrote:
The very sweet thing though would be if the cars were 2x so you could add more details. Hence that's not possible Delfi?

And thanks for mentinoing me Bryan though I don't post any previews of my work. wink

 
it is, im not sure if it is supported at the moment in my deltas processing app (256*256 limit), but it can be changed easily.

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mathpudding.com
Post 18 | New
Lobster Martin
hi

  • Joined: Feb '03
High res GTA :D
Post 19 | New
Meklo
| Dwi'n Yma O Hyd | :.

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  • Joined: Feb '03
  • Posts: 676
Cool! We could finally use some original sized Larabie/Phat Rat creations!

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I see infinite constraints only bound by their conception ::.. .  .   .
Post 20 | New
tarmac
President of G! Forums

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Our 2D dreams might just come true... Well they will off course with 32 bit alpha transperancy.
But 2x would crush any Gta clone. cool

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http://www.visit.se/~joka/dukesign.gif
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